Pinball Clay


Maxomedia owns the costumer journey, and what better way to showcase a journey than with animations?

When brainstorming for a costumer journey metaphor, it occurred to me that a pinball machine would lend itself to represent this process in a fun way.

I designed the page layout in Figma, used Blender for 3D modeling and animations. And to adjust the rendered animation for all screens, I edited the rendered files on Adobe Premiere Pro

Everything has been done in a way that will allow the header pinball to be interactive eventually. This will have to wait until version 2.0. Stay tuned!

In the meantime, please check a secondary page that has the entire pinball in the background by visiting the project, also modeled and animated by yours truly: Parkour Principle.

  • COMPANY: Maxomedia AG
  • RELEASE DATE: November 2021
  • TAGS: 3D Modeling, 3D Animation, JavaScript

This is the key visual that will greet you when you visit Maxomedia's homepage.